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Post by Lone Wanderer on Jan 17, 2018 10:22:40 GMT
Source: No evidence to support link between violent video games and behaviorResearchers at the University of York have found no evidence to support the theory that video games make players more violent. Dr Zendle said: "We found that the priming of violent concepts, as measured by how many violent concepts appeared in the word fragment completion task, was not detectable. There was no difference in priming between the game that employed 'ragdoll physics' and the game that didn't, as well as no significant difference between the games that used 'real' and 'unreal' solider tactics. "The findings suggest that there is no link between these kinds of realism in games and the kind of effects that video games are commonly thought to have on their players. "Further study is now needed into other aspects of realism to see if this has the same result. What happens when we consider the realism of by-standing characters in the game, for example, and the inclusion of extreme content, such as torture? "We also only tested these theories on adults, so more work is needed to understand whether a different effect is evident in children players."
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Deleted
Deleted Member
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Post by Deleted on Jan 17, 2018 20:02:39 GMT
Source: No evidence to support link between violent video games and behaviorResearchers at the University of York have found no evidence to support the theory that video games make players more violent. Dr Zendle said: "We found that the priming of violent concepts, as measured by how many violent concepts appeared in the word fragment completion task, was not detectable. There was no difference in priming between the game that employed 'ragdoll physics' and the game that didn't, as well as no significant difference between the games that used 'real' and 'unreal' solider tactics. "The findings suggest that there is no link between these kinds of realism in games and the kind of effects that video games are commonly thought to have on their players. "Further study is now needed into other aspects of realism to see if this has the same result. What happens when we consider the realism of by-standing characters in the game, for example, and the inclusion of extreme content, such as torture? "We also only tested these theories on adults, so more work is needed to understand whether a different effect is evident in children players."Really?.. What 'bout games like 'Manhunt' or 'Manhunt 2'? Or 'bout Columbine's massacre games?.. There are hundrends of link 'round the whole Earth!.. Games could be very, very cruel!
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